Preprocessing ...
Indexing labels ...
Found 67 labels.
Assembling code ...
Code assembled successfully, 1010 bytes.
Stopped
Notes: Memory location $fe contains a new random byte on every
instruction. Memory location $ff contains the ascii code of the last key
pressed. Memory locations $200 to $5ff map to the screen pixels.
Different values will draw different colour pixels. The colours are: $0:
Black $1: White $2: Red $3: Cyan $4: Purple $5: Green $6: Blue $7:
Yellow $8: Orange $9: Brown $a: Light red $b: Dark grey $c: Grey $d:
Light green $e: Light blue $f: Light grey